← All skill guides

Rotations: Step-by-Step Guide

A rotation turns a shape around a fixed point (the center) by a certain angle. When the center is the origin, there are simple rules. 90 degrees counterclockwise: (x, y) becomes (-y, x). 180 degrees: (x, y) becomes (-x, -y). 270 degrees counterclockwise: (x, y) becomes (y, -x). A rotation keeps the same size and shape.

Math Racer skill guide · Geometry · Grade 10

How to solve it, step by step

  1. Find the center and the angle. Find the center of rotation (usually the origin), the angle, and the direction. Counterclockwise is the positive direction.
    \[\text{center} = (0, 0),\; \theta = 90^\circ,\;180^\circ,\;270^\circ\]
  2. Use the rotation rule (center at the origin). 90 degrees counterclockwise: (x, y) becomes (-y, x). 180 degrees: (x, y) becomes (-x, -y). 270 degrees counterclockwise (same as 90 degrees clockwise): (x, y) becomes (y, -x).
    \[\begin{aligned}90^\circ &: (x, y) \mapsto (-y, x)\\180^\circ &: (x, y) \mapsto (-x, -y)\\270^\circ &: (x, y) \mapsto (y, -x)\end{aligned}\]
  3. A rule for any angle (advanced). For any angle, a point (x, y) rotates to (x cos(angle) - y sin(angle), x sin(angle) + y cos(angle)). You will use this more in later classes.
    \[\begin{pmatrix}x'\\y'\end{pmatrix} = \begin{pmatrix}\cos\theta & -\sin\theta\\\sin\theta & \cos\theta\end{pmatrix}\begin{pmatrix}x\\y\end{pmatrix}\]
  4. Rotate each vertex. Use the rule on each corner of the shape and label the new points with primes.
    \[A(x, y) \mapsto A'(\dots)\]
  5. Check the distances. Each new point should be the same distance from the center as the original point was.
    \[|OA| = |OA'|\]

Worked example

Triangle ABC has vertices A(3, 1), B(5, 4), C(2, 6). Rotate the triangle 90 degrees counterclockwise about the origin and find the image vertices.

Step 1: The center is the origin and the angle is 90 degrees counterclockwise.

Step 2: The rule is (x, y) becomes (-y, x).

Step 3: A(3, 1) becomes A'(-1, 3).

Step 4: B(5, 4) becomes B'(-4, 5).

Step 5: C(2, 6) becomes C'(-6, 2).

Check: The distance from the origin to A is the square root of (3^2 + 1^2) = the square root of 10. The distance from the origin to A' is the square root of ((-1)^2 + 3^2) = the square root of 10. They are the same.

The new vertices are A'(-1, 3), B'(-4, 5), and C'(-6, 2).

Tips and common mistakes

  • Counterclockwise is the positive direction in math.
  • 90 degrees counterclockwise is the same as 270 degrees clockwise. Be sure which direction you are turning.
  • A 180 degree turn is the same in either direction. Use (x, y) becomes (-x, -y).
  • A rotation keeps the same size, shape, and direction. It is not flipped like a reflection.
  • If the center is not the origin, slide the picture so the center is at the origin, rotate, and then slide it back.
  • The center of rotation does not move.
  • Two rotations around the same center add up to one rotation. Add the angles.
  • To check, make sure at least one point is the same distance from the center before and after.

Practice in Explorer · More skill guides